#pragma once

class Handle_Graphic3d_WNTGraphicDevice;

class CGraphicDevice
{
private:
	CGraphicDevice(void);
	~CGraphicDevice(void);
public:
	static bool Initialize(void);
	static Handle_Graphic3d_WNTGraphicDevice GetGraphicDC(void);
private:
	static Handle_Graphic3d_WNTGraphicDevice m_hGraphicDevice;
};
